NRICH: Secondary Interactive Games
This is our collection of games specially chosen for use in the computer room or on the whiteboard.
Each explores a strategic or mathematical theme; they will work well as teacher-led class activities but are also suitable for students to play directly, as they can all be played by individuals against the computer and none require direct teacher mediation. As with all of our games, players should be armed with a pen and paper to help to plan their strategies and record their findings as they play.
Use the interactivity to generate some sets of five numbers.
Use the interactivity below to help you work out how many plants he should put in the potting shed on the first day, and how many he should plant in each garden.
Do you know a quick way to check if a number is a multiple of two? How about three, four or six?
Use the interactivity below to compare different mixtures of lemonade and develop a strategy for deciding which is stronger each time.
By clicking on some of the cells to reveal the answers, can you work out what the headings must be?
The challenge is to use the numbers available and the four standard operations (addition, subtraction, multiplication and division) to hit the target.
Got It is an adding game for two players. You can play against the computer or with a friend. It is a version of a well known game called Nim.
Here is an interactive version of the game in which you drag the numbers from the left hand grid and drop them on the right hand grid
This game offers you an opportunity to improve your ability to estimate angles.
Move the entries in the table to the correct place until all the measurements match up sensibly.
The challenge is to use the numbers and fractions available, and the four standard operations (addition, subtraction, multiplication and division) to hit the target.
Try to collect as many diamonds as you can!
An arithmagon is a polygon with numbers at its vertices which determine the numbers written on its edges.
The computer will think of a number between 1 and 100. Can you work out what it is?
An arithmagon is a polygon with numbers at its vertices which determine the numbers written on its edges.
Can you place three of your counters in a straight line before your opponent does?
The first player to colour three roads going to or through the same town wins.
The winner is the person who takes the last biscuit/s.
By revealing some of the answers, can you work out what each heading must be?
Charlie has been designing tablecloths for each weekday. He likes to use as many colours as he possibly can but insists that his tablecloths have some symmetry.
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Resource k12
This is our collection of games specially chosen for use in the computer room or on the whiteboard.
Each explores a strategic or mathematical theme; they will work well as teacher-led class activities but are also suitable for students to play directly, as they can all be played by individuals against the computer and none require direct teacher mediation. As with all of our games, players should be armed with a pen and paper to help to plan their strategies and record their findings as they play.
Use the interactivity to generate some sets of five numbers.
Use the interactivity below to help you work out how many plants he should put in the potting shed on the first day, and how many he should plant in each garden.
Do you know a quick way to check if a number is a multiple of two? How about three, four or six?
Use the interactivity below to compare different mixtures of lemonade and develop a strategy for deciding which is stronger each time.
By clicking on some of the cells to reveal the answers, can you work out what the headings must be?
The challenge is to use the numbers available and the four standard operations (addition, subtraction, multiplication and division) to hit the target.
Got It is an adding game for two players. You can play against the computer or with a friend. It is a version of a well known game called Nim.
Here is an interactive version of the game in which you drag the numbers from the left hand grid and drop them on the right hand grid
This game offers you an opportunity to improve your ability to estimate angles.
Move the entries in the table to the correct place until all the measurements match up sensibly.
The challenge is to use the numbers and fractions available, and the four standard operations (addition, subtraction, multiplication and division) to hit the target.
Try to collect as many diamonds as you can!
An arithmagon is a polygon with numbers at its vertices which determine the numbers written on its edges.
The computer will think of a number between 1 and 100. Can you work out what it is?
An arithmagon is a polygon with numbers at its vertices which determine the numbers written on its edges.
Can you place three of your counters in a straight line before your opponent does?
The first player to colour three roads going to or through the same town wins.
The winner is the person who takes the last biscuit/s.
By revealing some of the answers, can you work out what each heading must be?
Charlie has been designing tablecloths for each weekday. He likes to use as many colours as he possibly can but insists that his tablecloths have some symmetry.
