The STEMAZing Project: A Collection of STEMAZing Lessons for Young Learners
STEM and STEAM lessons for engaging our youngest learners from 3-8 years old.
Lessons written for early childhood educators and learning coaches. Each lesson includes directions and explanation of the STEM behind the lessons. Many of these lessons can also be used with students in elementary, middle, and high school with few modifications.
Most of these STEM lessons for early childhood educators use a format developed by The STEMAZing Project with collaborators from Jamaica and Trinidad & Tobago through the Organization of American States’ Inter-American Teacher Education Network program. It has been further refined by STEMAZing Teacher Leaders, Amanda McPherson and Carmen Barnes.
Todas estas lecciones también están disponibles en español aquí: https://stemazing.org/coleccion-de-lecciones-para-jovenes-estudiantes/
Can you use simple commands to program the ping-pong ball robot to reach its target animal?
Turn your students into human computers who can code a message, send it to another
human computer who can use parity to check it for errors, correct the errors, and then
decode the secret message!
Use the classic Three Little Pigs story to let young learners engage with coding and computational thinking skills.
The Binary #MicDropMath Patterns lesson can be used to help students recognize patterns, understand how to make multiple hypotheses in science and math, and understand the importance of basing claims on more data rather than less.
There are five versions of the Binary #MicDropMath Cards.
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STEM and STEAM lessons for engaging our youngest learners from 3-8 years old.
Lessons written for early childhood educators and learning coaches. Each lesson includes directions and explanation of the STEM behind the lessons. Many of these lessons can also be used with students in elementary, middle, and high school with few modifications.
Most of these STEM lessons for early childhood educators use a format developed by The STEMAZing Project with collaborators from Jamaica and Trinidad & Tobago through the Organization of American States’ Inter-American Teacher Education Network program. It has been further refined by STEMAZing Teacher Leaders, Amanda McPherson and Carmen Barnes.
Todas estas lecciones también están disponibles en español aquí: https://stemazing.org/coleccion-de-lecciones-para-jovenes-estudiantes/
Can you use simple commands to program the ping-pong ball robot to reach its target animal?
Turn your students into human computers who can code a message, send it to another
human computer who can use parity to check it for errors, correct the errors, and then
decode the secret message!
Use the classic Three Little Pigs story to let young learners engage with coding and computational thinking skills.
The Binary #MicDropMath Patterns lesson can be used to help students recognize patterns, understand how to make multiple hypotheses in science and math, and understand the importance of basing claims on more data rather than less.
There are five versions of the Binary #MicDropMath Cards.
