The Maricopa County School Superintendent’s Office has compiled a list of of sites to enhance the teaching experience and bring lessons to life.
About 60% of all known metal artifacts from ancient Mexico are bells, ranging in pitch and purpose.
STEM and STEAM lessons for engaging our youngest learners from 3-8 years old.
Can you use simple commands to program the ping-pong ball robot to reach its target animal?
Turn your students into human computers who can code a message, send it to another
human computer who can use parity to check it for errors, correct the errors, and then
decode the secret message!
Use the classic Three Little Pigs story to let young learners engage with coding and computational thinking skills.
The Binary #MicDropMath Patterns lesson can be used to help students recognize patterns, understand how to make multiple hypotheses in science and math, and understand the importance of basing claims on more data rather than less.
There are five versions of the Binary #MicDropMath Cards.
The PQRST Sciencing Journal helps young scientists do some sciencing by MadLibbing them through how to design a good science experiment.
This journal will help you engage students with the nature of data collection and making claims based on evidence.
Using noticing and wondering, structure and function, this journal will introduce compute scientists to Edison robots using the barcode programs in an inquiry-focused way.
Ant Wrangling makes for a great way to introduce students to the PQRST Sciencing Journal.