National Informal STEM Education Network: Frankenstein 200 Kit
Hands-on activities and professional development resources that encourage creativity and reflection about responsible innovation, developed in celebration of the 200th anniversary of the publication of Mary Shelley’s novel Frankenstein.
Frankenstein is a modern myth: a 200-year-old story that explores themes of human creativity, societal responsibility, and scientific ethics. These themes continue to resonate today. As citizens with access to incredible tools for creation and transformation, we need to understand the fundamentals of science and technology and develop the skills to actively participate in civic and policy discussions.
Frankenstein200 takes on the challenge of supporting learning related to responsible innovation. The project uses themes from Frankenstein to examine emerging technologies like artificial intelligence and genetic engineering, while promoting the development of 21st century skills related to creative collaboration and critical thinking. Frankenstein200 explores three important questions: What is life?, Why do we create?, and What are our responsibilities as creators, scientists, and engineers?
Featured Activities




View Kit Contents List
Frankenstein200 Kit – Contents List
Download Digital Kit

Event Planning and Promotion Guide

Frankenstein200 Planning and Promotional Materials
Learn More About the Project
The National Informal STEM Education Network brings people together to engage in STEM, understand our world, and build a better future for everyone.
In this activity, learners will create a battery from two kinds of metal and their own body!
In this activity, learners investigate how to make a voltaic pile, the first kind of battery.
In this activity, learners create a toy bot with a surprising ability: it scribbles on a sheet of paper.
In this activity, learners create a mask with a special feature: an LED bulb that lights up.
In this activity, learners build an automaton, a moving mechanical device that imitates the movement of a human, animal, or other living thing.
In this activity, learners practice observation and prediction skills as they experience an interesting chemical reaction in their mouths by chewing chocolate and gum at the same time.
In this activity, learners make a “creature” by mixing and matching different parts of toys.
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Hands-on activities and professional development resources that encourage creativity and reflection about responsible innovation, developed in celebration of the 200th anniversary of the publication of Mary Shelley’s novel Frankenstein.
Frankenstein is a modern myth: a 200-year-old story that explores themes of human creativity, societal responsibility, and scientific ethics. These themes continue to resonate today. As citizens with access to incredible tools for creation and transformation, we need to understand the fundamentals of science and technology and develop the skills to actively participate in civic and policy discussions.
Frankenstein200 takes on the challenge of supporting learning related to responsible innovation. The project uses themes from Frankenstein to examine emerging technologies like artificial intelligence and genetic engineering, while promoting the development of 21st century skills related to creative collaboration and critical thinking. Frankenstein200 explores three important questions: What is life?, Why do we create?, and What are our responsibilities as creators, scientists, and engineers?
Featured Activities




View Kit Contents List
Frankenstein200 Kit – Contents List
Download Digital Kit

Event Planning and Promotion Guide

Frankenstein200 Planning and Promotional Materials
Learn More About the Project
The National Informal STEM Education Network brings people together to engage in STEM, understand our world, and build a better future for everyone.
In this activity, learners will create a battery from two kinds of metal and their own body!
In this activity, learners investigate how to make a voltaic pile, the first kind of battery.
In this activity, learners create a toy bot with a surprising ability: it scribbles on a sheet of paper.
In this activity, learners create a mask with a special feature: an LED bulb that lights up.
In this activity, learners build an automaton, a moving mechanical device that imitates the movement of a human, animal, or other living thing.
In this activity, learners practice observation and prediction skills as they experience an interesting chemical reaction in their mouths by chewing chocolate and gum at the same time.
In this activity, learners make a “creature” by mixing and matching different parts of toys.
What are you looking for?
Organization
Website URL
Type of Resource
Resource Hub
Tutorial
