youcubed: Prime Time
youcubed: Prime Time
Task Instructions
- Player 1 and player 2 each pick a different colored high lighter.
- Player 1 rolls the dice and adds the two numbers. Player 1 then colors in every multiple of that number on the hundred chart. If a player rolls and gets the sum of 2 they color all of the prime numbers.
- Player 2 rolls the die and colors every multiple of that number on the hundred chart.
- If a number is already colored the player skips that number and continues coloring any available multiple of their number to 100.
- If a player rolls and there are no multiples available for their number they lose their turn.
- When the hundred chart is completely colored, each player should count the number of squares they have high lighted.
- The player with the greatest number of colored squares wins the game.
Variation
- On your turn, skip count the squares you color by the number you rolled. For example, you roll a three so you count 3, 6, 9, etc.
- Record your final count as your score at the end of your turn.
- At the end of the game each player finds their score by finding the sum of their scores.
- The player with the highest score wins.
Materials
- Two dice
- One hundred’s chart
- Two different colored high lighters
youcubed (Stanford University)
Math Topics
Addition & Subtraction, Multiplication & Division
K-6, Middle School
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
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Inspiring Math Success for all Students through Growth Mindsets and Innovative Teaching
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Resource k12
youcubed: Prime Time
Task Instructions
- Player 1 and player 2 each pick a different colored high lighter.
- Player 1 rolls the dice and adds the two numbers. Player 1 then colors in every multiple of that number on the hundred chart. If a player rolls and gets the sum of 2 they color all of the prime numbers.
- Player 2 rolls the die and colors every multiple of that number on the hundred chart.
- If a number is already colored the player skips that number and continues coloring any available multiple of their number to 100.
- If a player rolls and there are no multiples available for their number they lose their turn.
- When the hundred chart is completely colored, each player should count the number of squares they have high lighted.
- The player with the greatest number of colored squares wins the game.
Variation
- On your turn, skip count the squares you color by the number you rolled. For example, you roll a three so you count 3, 6, 9, etc.
- Record your final count as your score at the end of your turn.
- At the end of the game each player finds their score by finding the sum of their scores.
- The player with the highest score wins.
Materials
- Two dice
- One hundred’s chart
- Two different colored high lighters
youcubed (Stanford University)
Math Topics
Addition & Subtraction, Multiplication & Division
K-6, Middle School
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Download PDFs
Descriptions of PDFs
Get handout.
RELATED LISTINGS
Showing 1 - 1 of 1
youcubed (Stanford University)
Inspiring Math Success for all Students through Growth Mindsets and Innovative Teaching
What are you looking for?
Organization
youcubed (Stanford University)
Website URL
Type of Resource
Activity Sheet
PDF File
PDF File
